Visual Programming

Visual Programming

1.

Subject title

Visual Programming

Визуелно програмирање

2.

Code

F23L2S082

3.

Study program

Примена на информациски технологии, Софтверско инженерство и информациски системи, Компјутерски науки, Компјутерско инженерство, Интернет, мрежи и безбедност, Информатичка едукација, Software engineering and information systems, Примена на информациски технологии, Софтверско инженерство и информациски системи, Компјутерски науки, Компјутерско инженерство, Интернет, мрежи и безбедност, Software engineering and information systems, Стручни студии за програмирање, Стручни студии за програмирање,

4.

Organizer of the study program (unit, institute, department, division)

Faculty of Information Sciences and Computer Engineering

5.

Study cycle (first, second, third)

Прв циклус

6.

Academic year / semester

2 / Летен

7. Number of ECTS credits

6.0

8.

Instructor

проф. д-р Дејан Ѓорѓевиќ

9.

Prerequisites for enrollment

Објектно ориентирано програмирање

10.

Subject goals and competencies:


By completing this course, students are expected to be familiar with software development techniques in advanced integrated development environment using a modern object-oriented programming language, designing of rich graphical user interfaces and detection and debugging thereof. It is expected students to be trained in the development of event-driven applications, development of graphical users interfaces, advanced data entry forms, asynchronous programming, user-defined controls, and creating installation packages.

11.

Subject content:


Lectures: 1. Concepts of event-driven programming 2. Application environments (desktop/web/mobile) 3. Event generation and processing. Time triggered events 4. Controls for displaying information to the user, controls that trigger events, controls for entering text, for displaying and changing state 5. Controls for displaying information in the form of collections, controls for grouping other controls within an application 6. Data validation, exchange and connection of data 7. Work with user defined and advanced controls 8. Custom menus and form navigation, localization and internationalization 9. Implementation of asynchronous processes and threads 10. Linking to External Data Sources 11. Multi-platform programming 12. Creation of installation packages and distribution of applications Exercises: 1. Development environments 2. Event-driven programming - tasks 3. Event generation and processing. Time triggered events – tasks 4. Controls for displaying information to the user, controls that trigger events, controls for entering text, for displaying and changing state - tasks 5. Controls for displaying information in the form of collections, controls for grouping other controls within an application - tasks 6. Data validation, exchange and connection of data - tasks 7. Work with user-defined and advanced controls - tasks 8. User menus and navigation through forms, localization and internationalization - tasks 9. Implementation of asynchronous processes and threads - tasks 10. Connection with external data sources - tasks 11. Multi-platform programming – tasks 12. Creation of installation packages - tasks

12.

Learning methods:


предавања, аудиториски вежби, лабораториски вежби, проектни задачи, домашни задачи

13.

Total available time fund

6.0 ECTS x 30 hours = 180 hours

14.

Time distribution

30 + 45 + 15 + 15 + 75 = 180 hours

15.

Forms of teaching activities

15.1.

Lectures - theoretical teaching

30 hours

15.2.

Exercises (laboratory, classroom), seminars, team work

45 hours

16.

Other forms of activities

16.1.

Project tasks

15 hours

16.2.

Independent tasks

15 hours

16.3.

Homework

75 hours

17.

Grading method

17.1.

Tests

0 points

17.2.

Seminar work / project (presentation: written and oral)

15 points

17.3.

Activities and learning

5 points

17.4.

Final exam

70 points

18.

Grading criteria (points / grade)

up to 50 points

5 (five) (F)

from 51 to 60 points

6 (six) (E)

from 61 to 70 points

7 (seven) (D)

from 71 to 80 points

8 (eight) (C)

from 81 to 90 points

9 (nine) (B)

from 91 to 100 points

10 (ten) (A)

19.

Condition for signature and taking final exam

реализирани активности 15 и 16

20.

Language of instruction

македонски

21.

Quality assurance method

механизам на интерна евалуација и анкети

22.

Literature

22.1.

Mandatory literature

No.

Author

Title

Publisher

Year

4262

Mark J. Price

C# 10 and .NET 6 – Modern Cross-Platform Development: Build apps, websites, and services with ASP.NET Core 6, Blazor, and EF Core 6 using Visual Studio 2022 and Visual Studio Code, 6th Edition

Packt Publishing

2021

4263

Christian Nagel

Professional C# and .NET 8th Edition

Wrox

2021

4264

Joseph Albahari

C# 10 in a Nutshell

O`Reilly Media

2022

22.2.

Additional literature

No.

Author

Title

Publisher

Year