Human-computer interaction design

Human-computer interaction design

1.

Subject title

Human-computer interaction design

Дизајн на интеракцијата човек-компјутер

2.

Code

F23L3S010

3.

Study program

Примена на информациски технологии, Компјутерско инженерство, Интернет, мрежи и безбедност, Компјутерско инженерство, Интернет, мрежи и безбедност, Информатичка едукација, Примена на информациски технологии, Софтверско инженерство и информациски системи, Компјутерски науки, Software engineering and information systems, Софтверско инженерство и информациски системи, Компјутерски науки, Стручни студии за програмирање, Стручни студии за програмирање, Software engineering and information systems,

4.

Organizer of the study program (unit, institute, department, division)

Faculty of Information Sciences and Computer Engineering

5.

Study cycle (first, second, third)

Прв циклус

6.

Academic year / semester

3 / Летен

7. Number of ECTS credits

6.0

8.

Instructor

доц. д-р Бојан Илијоски ворн. проф. д-р Иван Китановски проф. д-р Соња Гиевска проф. д-р Сузана Лошковска

9.

Prerequisites for enrollment

Алгоритми и податочни структури или Примена на алгоритми и податочни структури

10.

Subject goals and competencies:


The aim of the course is to introduce students to the basic principles of designing computer systems that involve human-computer interaction. For this purpose, students will be familiar with the process of designing interactive systems, the design phases (collection and analysis of requirements, creation of prototypes, implementation and usability testing). After completing the course, the student is expected to demonstrate knowledge of the process and steps for designing systems that include human-computer interaction and to be able to independently or in a team realize a simple project for designing interactive systems.

11.

Subject content:


Lectures: 1. Introduction, terminology, history. 2. Man in human-computer interaction, physical characteristics, cognitive aspects. 3. Usability, principles, standards, accessibility, user experience. 4. Human computer interaction design process, approaches and characteristics of the design process. 5. Gathering requirements, interviewing techniques, observation, defining personas and scenarios. 6. Design representation, sketches, storyboards, prototypes, low-fidelity prototypes, high-fidelity prototypes. 7. Task analysis. 8. Interaction design principles, visual interface elements, error handling, help and documentation. 9. User Interface Evaluation, Evaluation Methods and Techniques, Evaluation Measures, Usability Heuristics, and Usability Testing Principles

12.

Learning methods:


Предавања со користење на презентации, интерактивни предавања, вежби (користење на опрема и софтверски пакети), тимска работа, пример случаи, поканети гости предавачи, самостојна изработка и одбрана на проектна задача и семинарска работа.

13.

Total available time fund

6.0 ECTS x 30 hours = 180 hours

14.

Time distribution

30 + 45 + 15 + 15 + 75 = 180 hours

15.

Forms of teaching activities

15.1.

Lectures - theoretical teaching

30 hours

15.2.

Exercises (laboratory, classroom), seminars, team work

45 hours

16.

Other forms of activities

16.1.

Project tasks

15 hours

16.2.

Independent tasks

15 hours

16.3.

Homework

75 hours

17.

Grading method

17.1.

Tests

20 points

17.2.

Seminar work / project (presentation: written and oral)

15 points

17.3.

Activities and learning

0 points

17.4.

Final exam

30 points

18.

Grading criteria (points / grade)

up to 50 points

5 (five) (F)

from 51 to 60 points

6 (six) (E)

from 61 to 70 points

7 (seven) (D)

from 71 to 80 points

8 (eight) (C)

from 81 to 90 points

9 (nine) (B)

from 91 to 100 points

10 (ten) (A)

19.

Condition for signature and taking final exam

Реализирани актибвности 15.2 и 16.1

20.

Language of instruction

Македонски и англиски

21.

Quality assurance method

механизам на интерна евалуација и анкети

22.

Literature

22.1.

Mandatory literature

No.

Author

Title

Publisher

Year

4340

David Benyon

Designing Interactive Systems: A Comprehensive Guide to HCI, UX & Interaction Design

Trans-Atlantic Publications, Inc.; Comprehensive edition

2013

4341

Jenny Preece,‎ Helen Sharp,‎ Yvonne Rogers

Interaction Design: Beyond Human-Computer Interaction

Wiley; 4 edition

2015

4342

Ben Shneiderman,‎ Catherine Plaisant,‎ Maxine Cohen

Designing the User Interface: Strategies for Effective Human-Computer Interaction, Global Edition

Pearson Education Limited; 6th edition edition

2017

22.2.

Additional literature

No.

Author

Title

Publisher

Year